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  • Teshi
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New campaign signup!
Uncle Wultram wants you!



Top Ten Reasons to Join the Karrnathi Army:
10.  It's compulsory
9. It's compulsory
8. It's compulsory
7. It's compulsory
6. It's compulsory
5. It's compulsory
4. It's compulsory
3. It's compulsory
2. It's compulsory
1. Make lifelong (and undeathlong) friends!


  • Teshi
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Re: New campaign signup!
Reply #1
What:  A 4e D&D Campaign in Three Acts, Wherein You Play a Karrnathi Soldier Dispatched on a Very Important Quest
Where:  Right here! 
When:  Starting about a month from now (give or take for everyone to be ready), ending by mid-August at the VERY latest
Who:  You!  4 to 7 of you, to be exact.  And me as the DM.
Why:  Why not?

Player character guidelines:
  • Level 6
  • Your character is part of Karrnath's military.  It is up to you whether you're an officer or enlisted, career military or conscript, etc.
  • Choose appropriate equipment for a level 6; if it's not in-character for your PC to have snazzy items at the start of the game, you can "be issued them from the armory" shortly after the game starts
  • If you wish to be an outre class or race, or play an evil alignment, talk to me about it first so we can figure out how that'll work, eh?
  • Consider this general concept: skilled enough to send on a risky mission, wouldn't be TERRIBLY missed by their higher-ups if lost on a risky mission
  • This campaign is set a few years after the Treaty of Thronehold.

Okay, but what the hell's a Karrnath?
Read this!
https://kingmaker-in-eberron.obsidianportal.com/wikis/karrnath

Re: New campaign signup!
Reply #2
In.

Re: New campaign signup!
Reply #3
Me too!

  • Teshi
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Re: New campaign signup!
Reply #4
QIIBFA (Questions I Imagine Being Frequently Asked):
  • Are you going to suck less at DMing this time?
    I sure hope so!  I have a delineated plan, and jack else to do this summer, so...
  • Why 4e?  Don't you know 4e is passe?
    Because I know 4e and its byzantine bureaucratic backcatalog of materials, for better or worse.
  • I have/haven't played before - should I join?
    Yes.

  • Teshi
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Re: New campaign signup!
Reply #5

  • Teshi
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Re: New campaign signup!
Reply #6
1.  MartinM
2.  jussr
3.  borealis
4. ...

Re: New campaign signup!
Reply #7
Reporting for duty, sir!

  • oblivion
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Re: New campaign signup!
Reply #8
maybe?

I never did figure out how to calculate actions last time. :/

  • Teshi
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Re: New campaign signup!
Reply #9
Reporting for duty, sir!



maybe?

I never did figure out how to calculate actions last time. :/

Now's your opportunity!

Re: New campaign signup!
Reply #10
maybe?

I never did figure out how to calculate actions last time. :/
I am here for you!

Re: New campaign signup!
Reply #11
I didn't fall into the war, the war fell on me.

  • Teshi
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Re: New campaign signup!
Reply #12
Yay!!

1.  MartinM
2.  jussr
3.  borealis
4.  Diogenes
5.  oblivion?
6.  chaos
7.  ...

Re: New campaign signup!
Reply #13
Quote
PEOPLE OE KARRNATH
The people of Karrnath are a disciplined people accustomed to military law. After humans, who make up over half the population, dwarves constitute the second largest group in Karrnath, unsurprising given the nation's proximity to the Mror Holds. Halflings, often from the Talenta Plains, are the next most common, followed by half-elves and elves. In pursuit of Karrnath's efforts to improve its military might, it has begun to accept dragonborn warriors immigrating from Q'barra.

For a time, the Blood of Vol was the government supported state religion of Karrnath. Those days have ended under Kaius III, but the faith is still practiced commonly throughout the nation. Most of Khorvaire's citizens devote themselves to the Sovereign Host, and a sizable minority worships the Dark Six. Karrns favor dark clothing, crisp lines, and military dress; formal wear among civilians closely resembles official uniforms. Bright colors are considered appropriate only for children, and wearing such colors to a formal function is a minor faux pas.

  • Teshi
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Re: New campaign signup!
Reply #14
Your characters can have the feats Improved Defenses and Versatile Expertise for free, by the way.  We'll say it's by dint of your military training  :D

Mostly I just want to free up some feat slots for interesting builds.

Quote
Versatile Expertise
Heroic Tier
Benefit: Choose a weapon group and an implement type. You gain a +1 feat bonus to attack rolls both when using a weapon from the chosen group and when using an implement of the chosen type. The bonus increases to +2 at 11th level and +3 at 21st level.
Special: You can take this feat more than once. Each time you take this feat, choose a different weapon group and a different implement type.
Published in Player's Handbook 3, page(s) 184.

Quote
Improved Defenses
Benefit: You gain a +1 feat bonus to Fortitude, Reflex, and Will. This bonus increases to +2 at 11th level and +3 at 21st level.
Published in Heroes of the Fallen Lands, page(s) 315, Heroes of the Forgotten Kingdoms, page(s) 315.

  • Teshi
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Re: New campaign signup!
Reply #15
For your reference:
Quote
Ranks

Rank plays an important role in any military campaign. Those used in the armies of the Five Nations are based on the old army of Galifar and are given below in ascending order.

Title   Ranking
Soldier      0
Sergeant      1
Lieutenant   2
Captain      3
Major      4
Colonel      5
General      6
Warlord      7

In Karrnath, warlord is also a hereditary title bestowed on the highest-ranking nobles of the land. Those who rise to the top of the military chain receive an additional qualifier. Thus, Karrn General Thauram is also a warlord, but he serves under First Warlord Gruden ir'Erdei, who fills the role of warlord in terms of military rank.
http://archive.wizards.com/default.asp?x=dnd/ebee/20050725a

I'm cool with adding intermediate ranks like 2nd Lieutenant or Staff Sergeant if it fits your character concept.  It also seems to me that there'd be non-combat positions like farriers and cooks...basically, feel free to be creative.

  • Teshi
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Re: New campaign signup!
Reply #16
Demographics of Karrnath
52% Human
18% Dwarf
10% Halfling
8% Half-elf
8% Elf
4% Other

Re: New campaign signup!
Reply #17
Okay, who's thinking of making what re defender, controller, leader, striker?  We will need a reasonably balanced party!

I have a potential build that's half defender, half controller - a fighter/seeker hybrid.  Building her to have a good damage output, though; she won't be awesome as a defender (no way to heal herself, but she's pretty sturdy).  She'd work best in concert with another defender, I think.

Re: New campaign signup!
Reply #18
I'm going with a defender myself.

Re: New campaign signup!
Reply #19
I am building an offender.  Charisma 8.

Re: New campaign signup!
Reply #20
Since we are soldiers, do we have to worry about gear like bedrolls, etc ourselves or are you going to requisition a standard load-out for each of us?

  • Teshi
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Re: New campaign signup!
Reply #21
Since we are soldiers, do we have to worry about gear like bedrolls, etc ourselves or are you going to requisition a standard load-out for each of us?

You'll be issued a travel kit with that kind of stuff (rations, bedroll, flint and tinder, etc.)  But do choose the level 6 items (5/6/7 magic items and the gp or it's worth in stuff) you want for your particular character's build.  The gp and magic items are a lot for a normal soldier, so if it'd be OOC for your character to be so fancy,  you can be issued it from the stores for this mission during the game's prologue.
  • Last Edit: March 29, 2016, 02:41:02 PM by Teshi

Re: New campaign signup!
Reply #22
I'm thinking of a dwarf Karrnath loyalist with the Mark of Warding who belongs to the Corps of Military Accountants. Unsure about which class, though.

Maybe a cleric? Who is the god of bean-counters in Eberron, Kol Korran?
  • Last Edit: March 30, 2016, 05:10:23 AM by Diogenes

  • Aden
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Re: New campaign signup!
Reply #23
In/

I'll fill in whatever gaps are left.

I came up with an awesome Dark Elf pun name earlier but I forgot it. I'm sad about that.

  • Teshi
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Re: New campaign signup!
Reply #24
Hooray!

1.  MartinM
2.  jussr
3.  borealis
4.  Diogenes
5.  oblivion?
6.  chaos
7.  Aden

Get me characters by April 16 or so, yeah? 

  • Teshi
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Re: New campaign signup!
Reply #25
Maybe a cleric? Who is the god of bean-counters in Eberron, Kol Korran?

Yep.  Sovereign Host are the majority religion in Karrnath, too.

  • Aden
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Re: New campaign signup!
Reply #26
Drow Carey, comedian adventurer!

  • Teshi
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Re: New campaign signup!
Reply #27
why, aden

why

Re: New campaign signup!
Reply #28
David Bowie, hybrid ranger-bard.

  • oblivion
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Re: New campaign signup!
Reply #29
ranger-bard sounds interesting

Re: New campaign signup!
Reply #30
ranger-bard sounds interesting

Do you have access to the 4E character creator?

Re: New campaign signup!
Reply #31
ranger-bard sounds interesting

One could also roll up the Goblin King.  Sorcerer or Warlock would do as a class I think.  Or hybrid one of those with bard.

Re: New campaign signup!
Reply #32
Jarreth - one possible build



====== Created Using Wizards of the Coast D&D Character Builder ======
Jarreth, level 6
Drow, Bard/Warlock
Hybrid Bard Option: Hybrid Bard Reflex
Eldritch Pact (Hybrid) Option: Fey Pact (Hybrid)
Hybrid Warlock Option: Hybrid Warlock Will
Versatile Expertise Option: Versatile Expertise (Light blade)
Versatile Expertise Option: Versatile Expertise (Orb)
Darkfire Option: Darkfire Charisma
Sidhe Lord (+2 to Intimidate)
Theme: Beguiler
 
FINAL ABILITY SCORES
STR 10, CON 10, DEX 13, INT 16, WIS 10, CHA 20
 
STARTING ABILITY SCORES
STR 10, CON 10, DEX 11, INT 15, WIS 10, CHA 17
 
 
AC: 17 Fort: 15 Ref: 19 Will: 21
HP: 47 Surges: 6 Surge Value: 11
 
TRAINED SKILLS
Arcana +13, Bluff +13, Diplomacy +13, Intimidate +17
 
UNTRAINED SKILLS
Acrobatics +8, Athletics +7, Dungeoneering +7, Endurance +7, Heal +7, History +10, Insight +7, Nature +7, Perception +7, Religion +10, Stealth +12, Streetwise +12, Thievery +8
 
POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Beguiler Attack: Beguiling Flash
Drow Racial Power: Darkfire
Bard Feature: Majestic Word
Warlock's Curse  Power: Warlock's Curse
Bard Attack 1: Vicious Mockery
Warlock Attack 1: Spiteful Glamor
Bard Attack 1: Disorienting Ditty
Warlock Attack 1: Curse of the Dark Dream
Drow Utility 2: Glimmering Forms
Warlock Attack 3: Otherwind Stride
Bard Attack 5: Song of Discord
Warlock Utility 6: Dark One's Own Luck
 
FEATS
Level 1: Bard of All Trades
Level 2: Superior Implement Training (Crystal orb)
Level 4: Melee Training (Charisma)
Level 6: Improved Defenses
Level 6: Versatile Expertise
Level 6: Improved Initiative
 
ITEMS

====== End ======

  • oblivion
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Re: New campaign signup!
Reply #33
ranger-bard sounds interesting

Do you have access to the 4E character creator?

I don't have any idea what I used last time.

Re: New campaign signup!
Reply #34
ranger-bard sounds interesting

Do you have access to the 4E character creator?

I don't have any idea what I used last time.

http://ddi.wizards.com/LaunchCB.aspx

If you need I can PM you my login.

  • oblivion
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Re: New campaign signup!
Reply #35
Thanks.  I'll have a look tomorrow.

  • Aden
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Re: New campaign signup!
Reply #36
Mage Simpson, housewife wizard.

  • Aden
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Re: New campaign signup!
Reply #37
Martin Sorcerese, film making magic user.

  • Aden
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Re: New campaign signup!
Reply #38
Mage's son, Bard Simpson.

Re: New campaign signup!
Reply #39
Homer Sampson, the bardic barbarian.

  • Aden
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Re: New campaign signup!
Reply #40
Lizard Simpson, Dragonborn nerd.

  • Aden
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Re: New campaign signup!
Reply #41
So we have 1.5 defenders and 0.5 controllers, yes?

Re: New campaign signup!
Reply #42
And one leader/accountant.

Re: New campaign signup!
Reply #43
I'm not a very good controller.

Re: New campaign signup!
Reply #44
I'm using my hengieyokai monkey monk who uses the drunken monkey fighting style and who has a pet monkey named Monk who's always drunk.

  • Teshi
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Re: New campaign signup!
Reply #45
I feel like I should make punning require a feat.


  • Teshi
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Re: New campaign signup!
Reply #46
So hey.  IMO the costs of artifice, potions and (to a lesser extent) rituals are prohibitively high.  I'm open to ideas on how to homebrew that without unbalancing things, if you mathemagicians have any suggestions.
  • Last Edit: April 03, 2016, 04:40:01 PM by Teshi

Re: New campaign signup!
Reply #47
How about skill checks to scavange parts and ingredients? Make each ritual, potion, or thing a challenge. That substitutes time, circumstance and luck for cash and allows us poor soldiers to do stuff without carrying around mountains of arcane flux.

[edited because I shouldn't phone post]
  • Last Edit: April 03, 2016, 06:00:28 PM by chaoschristian

Re: New campaign signup!
Reply #48
Part of the problem too, IMO, is that sometimes it barely makes sense in-character for my PCs to be buying items, much less using gold for rituals/potions/etc.; Lula grew up pretty damn poor, and the idea of spending the equivalent of the price for a luxury car on a pair of boots horrifies her.  My current character for this game is also poor, and her inclination would be to save up any coin she gets along the way for the future, not spend it on anything.  So having components and ingredients and such that we find along the way strikes me as a good solution in general in a lot of cases, even apart from using it as a cost-saving measure.

(Is anyone even going to have rituals and brew potion, incidentally?  I'm martial/primal, so nope on my part.)

  • Aden
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Re: New campaign signup!
Reply #49
Can I borrow an Insider login? I cancelled mine ages ago due to lack of use.

  • Aden
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Re: New campaign signup!
Reply #50
how are we choosing stats?

  • Teshi
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Re: New campaign signup!
Reply #51
how are we choosing stats?

Points buy, please!  Video game style, yo

  • Teshi
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Re: New campaign signup!
Reply #52
How about skill checks to scavange parts and ingredients? Make each ritual, potion, or thing a challenge. That substitutes time, circumstance and luck for cash and allows us poor soldiers to do stuff without carrying around mountains of arcane flux.

[edited because I shouldn't phone post]

Yeah, that makes sense.  If anyone wants to play an artificer or someone into potions or rituals or whatever, lemme know and we'll figure out something reasonably fair and functional :)

Re: New campaign signup!
Reply #53
What are the military etiquettes of the Karrnathian armed forces?

  • Teshi
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Re: New campaign signup!
Reply #54
Imagine Imperial Russia and Soviet Russia had a better-funded baby that enthusiastically embraced Prussian virtues.  Plus zombies. 
  • Last Edit: April 05, 2016, 08:11:43 PM by Teshi

Re: New campaign signup!
Reply #55
Can I borrow an Insider login? I cancelled mine ages ago due to lack of use.

Done.

  • Teshi
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Re: New campaign signup!
Reply #56
Since we are soldiers, do we have to worry about gear like bedrolls, etc ourselves or are you going to requisition a standard load-out for each of us?

Select one, appropriate to your character:  cloth armor, leather armor, hide armor, chainmail, scale armor, or plate armor
Spoiler (click to show/hide)

Select a weapons loadout from among the following:  dagger, handaxe, spear, short sword, longsword, crossbow (and bolts), hand crossbow (and bolts), light shield, heavy shield
Spoiler (click to show/hide)

Everyone gets:  bedroll, torch, fannypack, flint and steel, waterskin, backpack, candles, trail rations, identification papers
Spoiler (click to show/hide)

As a party you also are issued two tents and two lengths of rope.
Spoiler (click to show/hide)

Any additional items your characters want to bring should come out of their own funds and/or magic item allotment. 

Did I overlook anything?

Re: New campaign signup!
Reply #57
As a party you also are issued two tents...

Did I overlook anything?
Yes.  I don't cuddle.

Re: New campaign signup!
Reply #58
(Are we not doing the "have as many mundane items as you like, within reason" thing, then?)

  • Teshi
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Re: New campaign signup!
Reply #59
Hmm?

Re: New campaign signup!
Reply #60
Quote
Choose Equipment and Magic Items.
Mundane equipment is much less important for higher level characters than it is when you're starting out. Choose whatever standard adventuring gear you want from the tables in the Player's Handbook. For magic items, choose one item of your level + 1, one item of your level, and one item of your level - 1. In addition, you have gold pieces equal to the value of one magic item of your level - 1. You can spend this money on rituals, potions, or other magic items, or save it for later.
PHB/other books since they didn't exist when this was written is how we've done it previously, I believe, but either way - other people who asked me how much gold we get this game, please note I fucked up and it's actually 1000, not 1800.  Sorry!

  • Teshi
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Re: New campaign signup!
Reply #61
Quote from: Dungeon Master's Guide
Choose Equipment and Magic Items.
Mundane
equipment is much less important for higher level
characters than it is when you're starting out.
Choose whatever standard adventuring gear you
want from the tables in the Player's Handbook. For
magic items, choose one item of your level + 1, one
item of your level, and one item of your level - 1. In
addition, you have gold pieces equal to the value of
one magic item of your level - 1. You can spend this
money on rituals, potions, or other magic items, or
save it for later.

So as a level six character, you can pick a level 5 magic item, level 6 magic item, and level 7 magic item, and you get 1000 gp to spend or not spend as you see fit. 

As far as "standard adventuring equipment" goes, the compendium has a 1,250,000 gp item listed as "mundane equipment," so...lol.  There's been a lot of of stuff added since the original DMG.  Micromanaging carrying weight and how many copper pieces this or that would cost is unfun, so just be reasonable about what your character could and would afford and lug around.    Should you charge yourself for pencils and sandwiches, no, but lot of the compendium's mundane gear items are expensive and give bonuses similar to magic items, so if you want those, it makes sense to also take them out of your starting money.  Like, for example:

Quote
Tattlebugs (pair)
Category: Gear
Price: 250 gp
Description: When songs are sung in Senaliesse, the forests surrounding the city ring with beautiful echoes that emanate from the tattlebugs living in the trees. These scintillating beetles can mimic sound by rubbing their hind legs together.
    The mimicry of adult tattlebugs is almost indistinguishable from the originator of the sound, so they're often used as spying devices. When placed in sight of another of its kind, a tattlebug repeats everything it has heard in the last five minutes.

Also, as you're making your character, feel free keep an eye out for items you might like to receive as loot in the future.  If you don't send me a wishlist I'm liable to just give you the most ridiculous items I can find.

lol x-post, what justine said
  • Last Edit: April 06, 2016, 01:40:42 PM by Teshi

Re: New campaign signup!
Reply #62



AKA someone else had better handle talking with NPCs this game!

Re: New campaign signup!
Reply #63
, Stealth +14

The NPCs won't see me.

Re: New campaign signup!
Reply #64
Speaking of not being seen ... hey, GM, how would you handle a PC who was completely blind?

  • Teshi
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Re: New campaign signup!
Reply #65
Speaking of not being seen ... hey, GM, how would you handle a PC who was completely blind?

Hmm.  Off the top of my head, I'd say the PC would permanently have the Blinded condition, and it would be up to the player to build a character that functioned anyway (tremorsense?  seeing eye gelatinous cube familiar? )

  • Teshi
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Re: New campaign signup!
Reply #66
There's the Blindfighting Sentinel feat...

Re: New campaign signup!
Reply #67
Speaking of not being seen ... hey, GM, how would you handle a PC who was completely blind?

Hmm.  Off the top of my head, I'd say the PC would permanently have the Blinded condition, and it would be up to the player to build a character that functioned anyway (tremorsense?  seeing eye gelatinous cube familiar? )

So what if said character were wearing the Robe of Eyes that prevents the character from being blinded?

Or had the blind fighting feats?

I like the seeing eye gelatinous cube familiar though.  I would name is J'Lol.

Re: New campaign signup!
Reply #68
There's the Blindfighting Sentinel feat...

Exactly.  So you could have a blind character for role playing purposes who could still fight and function.

Re: New campaign signup!
Reply #69
A blind sniper.

  • Teshi
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Re: New campaign signup!
Reply #70
Exactly.  So you could have a blind character for role playing purposes who could still fight and function.

It'd be up to the player how many feats, the background, etc. they wanted to spend adapting to the loss of the sense, is my thought.  I think someone could make a largely unhampered blind PC within the existing ruleset, especially if they picked the race and class carefully, but it'd require some finesse. 

I believe the Robe of Eyes would cancel out the Blinded condition, but if you make a character that's both blind and dressed in a thing that makes them non-blind that's kind of...well, whatever floats the player's boat, I suppose, lol. 
  • Last Edit: April 13, 2016, 08:36:45 PM by Teshi

Re: New campaign signup!
Reply #71
Yep.

Re: New campaign signup!
Reply #72
Blindfighting Sentinel and Blindfighting Warrior would take care of the combat disadvantages of the blinded condition except for inability to flank, so long as you were a melee fighter, but the bigger problem would be targeting enemies in the first place, I'd think; just because you're no longer taking -5 to hit doesn't mean they're not still invisible to you, so if they're capable of good stealth checks you could be in trouble.

Re: New campaign signup!
Reply #73
How about a bard that finds things by echo-location?

Re: New campaign signup!
Reply #74
Hey dio, you still planning on a cleric?

  • Teshi
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Re: New campaign signup!
Reply #75
I'm inclined to start this coming weekend, if everyone is ready by then.  Yea?  Nay?

  • Aden
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Re: New campaign signup!
Reply #76
yea

Re: New campaign signup!
Reply #77
I'm inclined to start this coming weekend, if everyone is ready by then.  Yea?  Nay?

Sir!  Yes sir!

  • oblivion
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Re: New campaign signup!
Reply #78
I might be able to join a little late, in a couple weeks.

  • Aden
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Re: New campaign signup!
Reply #79
I might be able to join a little late, in a couple weeks.

Drow Carey?

Re: New campaign signup!
Reply #80
Hey dio, you still planning on a cleric?

Yes.

  • oblivion
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Re: New campaign signup!
Reply #81
I might be able to join a little late, in a couple weeks.

Drow Carey?

Totally

Re: New campaign signup!
Reply #82
I might be able to join a little late, in a couple weeks.

Drow Carey?

Totally

Drow Carrie, disciple of the Blood of Vol.

  • Teshi
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Re: New campaign signup!
Reply #83
I might be able to join a little late, in a couple weeks.

That works.  You can make a dramatic entrance.

I still need character sheets from borealis and diogenes - and chaos, did you check your equipment? 

I'm going to be out and about on Saturday probably, so I'll kick things off Sunday!  Ergo if you can get me everything by Saturday, that'd be cool.

Re: New campaign signup!
Reply #84
I will review my equipment now.

Re: New campaign signup!
Reply #85
Hey dio, you still planning on a cleric?
Yes.
Or rather a warpriest, since multiple attribute dependecies suck.

I'll send you my character later today, Teshi.

Re: New campaign signup!
Reply #86
multiple attribute dependecies suck

Potts
  • Last Edit: April 23, 2016, 04:42:46 PM by chaoschristian

Re: New campaign signup!
Reply #87
Where do we post our characters?